That this required you to have at least three-and-a-half eyes was brilliant, IMO. In all honesty, EU2 is one of the few games I've ever felt had to be played with half an eye on your diplomacy as well as half an eye on your military, your production, your internal squabbles and problems, the other major powers' relative movements and any scope for easy opportunity. By that stage, you needed something to keep you entertained while you sat and built up an enormous fleet, because that was the only defence against the uber-fleets.Īs mentioned before, the total lack of balance in IG2 was a real let-down, matched with a really basic and pointless diplomacy. put a bit of variety into the early landgrabbing and, to be honest, I missed them once they stopped being every few years and turned into every few decades, if that. The early game in IG2 was generally really, really entertaining for all 3 nations - the early plot events, etc. Only briefly played GC2, still getting into it, but I agree with some of the points made earlier. Better plot? I liked the Solarian and Shinari (sp?) stories a lot. :wacko: But each race had unique models, but like GalCiv2's 5 "classes" of design.Ħ. But ships in IG2 are generally cooler than any of the ships I design. Can only add or remove components, and in fixed quantities. There is a preset model for each race and each class of ships. I love sending my legion of spies to blow up enemy battlecruisers!ĥ. In GalCiv2 at least you just have to do the button pushing and they'll take care of the battle.ģ.
Worse than GalCiv2, even, as there is no strategy involved, just swarming antigrav tanks to knock out one fortress after another. Ground combat was NOT good, awkward and lame. Space combat in IG2 was very well thought-out and very cool, with the fighters swarming around and the capital ships trading punches with each other. God I love the Antarians) had several big differences.ġ. IG 2 has dynamic quests, good sountrack, lots of cutscenes, 3 campaign each with different storylines, the graphics actually look great consider the age it has aged very well the fact that there are 3 "scenes" that get loaded for diferent purposes like starmap, ground view for ground combat and space scene for space battles means they were able to have better graphics more unit and larger maps.īy advice don't even bother with the first game jump into IG 2 and learn to play it, start the campaign as solarian easy, on normal difficulty the Kra'hen steam rollers everyone.IG2 (unfortunately I can't find this game now, so I can't play it any more. the first it's too linear and a mess of ideas like having your own ship, too much scripted events, graphics and soundtrack is worst, the space combat is also too simple, the other big turn off is that there are things beyond the map and minimap but you can't zoom out or pan the view to that section of the map because you haven't complete x objective. I attempted to try playing the GoG version. Imperium Galactica sucks compared to IG 2.